Open the Settings for Controller Editor by clicking on DreadTools > Scripts Settings > Controller Editor
from the top toolbar.
Set the default settings of newly created Transitions.
Set the default settings of newly created States.
Switch Double Click
and Ctrl + Double Click
’s behaviour
When this is enabled:
Double Click
a State to being Multi-Transitioning from Animator Nodes
Double Click
the graph to create a New Animator States
Ctrl + Double Click
to revert to original Double Click
, such as to open BlendTrees or Sub-State Machines
When this is disabled:
Ctrl + Double Click
a State to being Multi-Transitioning from Animator Nodes
Ctrl + Double Click
the graph to create a New Animator States
Reverse Animator Transitions should also reverse the condition mode when enabled.
Reverts to the Unity Legacy Dropdown rather than using the Controller Editor dropdown style.
Displays the Layer Index in the Animator Layers View.
Displays the Motion Name on Animator States.
Displays the Motion Icon on Animator States.
Displays the coordinates of the state and its editing on Animator States.
Shows you an icon for the Write Defaults setting of the state and whether it has StateMachine Behaviorus on Animator States.
Hides indicators that are not active (faded).
Cosmetic Modules must be set to Enabled in order to have an effect.
Normal Transition: Standard Transition between two nodes.
Entry Transition: The default Transition going from Entry to the Default Layer State.
Selected Transition: The Transition currently selected.
Base Transition: Transitions going from Entry to any non-default state.
Background: Select either a color or an image to set as your animator background.
Minor Line: Select a color for each small line on the animator grid.
Major Line: Select a color for each 11th line on the animator grid.
State Node: Node for Standard States
Machine Node: Node for Sub-State Machines
Default Node: The Default Layer State in any given layer, with an Entry Transition going to it
AnyState Node: Node for AnyState
Entry Node: Node for Entry
Exit Node: Node for Exit
Click the circular arrow icon to check for new updates to Controller Editor. This also automatically checks once per day.
Red Exclamation Point: New Update Exists, click to download latest version
Green Check Mark: Current version is the latest
Enable to verify your license as soon as it’s required.