Added additional information onto each State including:
All visibility can be toggled in Setting Up Controller Editor.
Added ability to rename states using F2
.
Added ability to quickly create a new empty state using Ctrl + Double Left Click
on graph.
Added ability to Drag and Drop Animation Clips or BlendTrees onto States.
Added +
to the top left of states.
This allows you to instantly create a new clip for this state.
Added Pack Into StateMachine to AnimatorState context menu.
Puts selected States and StateMachines in a new StateMachine
Added Edit BlendTree to Animator State context menu.
This is helpful if you are used to double clicking states to access their BlendTrees, as that function by default is now occupied by MultiTransitioning.
Added Behaviours to Animator State context menu.
Copy, Paste, or Remove all Behaviours from this State to any other State.